domingo, 25 de agosto de 2013

UDK Realtime

  1. UDK Realtime - Davyjones and other characters

    Hi everyone!

    These works are Fan art. My hobby.
    I really love the movie character.

    Final result displayed in the UDK Realtime Rendering.
    Great free tool http://udk.com/

    Sculpt used zbrush
    Facehugger is Sculptris.

    Thank you!


    Davy jones (pirates of caribbean)

    UDK - Realtime Rendering











    ZB ss







    T-rex (Jurassic Park)

    UDK - Realtime Rendering



    ZB




    Facehugger (Alien)

    UDK - Realtime Rendering


    Sculptris


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  2. Default UDK Realtime - Davyjones and other characters

    Thank you for many comments!
    Please note that I'm not that good at English
    ..Sorry..
    Davy jones drawn in very high polygon.
    Because using the Realtime Tessellation & Displacement map of DX11.

    This feature is used for the Next Generation game.
    Tessellation is a very high density, can not learn the polygon count to me.
    However, the number of base polygon is a polygon approximately 60,000triangle.

    I would like write about the Realtime SSS at a later date.






    Other personal works.

    Underworld Evolution "Marcus"
    I really love this 
    creature.

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